![]() We are the custodians of this game-we make it for you. ![]() As players of this game ourselves, it pains us just as much. There are millions of you, and when we reduce the effectiveness of a weapon, we are bound to make a change to someone’s favorite gun. We would like to preface the following Weapon changes by providing you with some insight on our thought process. Fixed a bug with the Cold War AK-47, FARA 83, XM4, and RPD where they were having their ADS Move Speed and Firing Move Speeds decreased with the Tactical and SAS Combat/Spetsnaz Stocks rather than increased.Fixed a bug causing Player models to initially load as low resolution at the start of a BR match.This is on top of the locations that we addressed last week. Fixed additional map locations in Verdansk that allowed players to reach out-of-bounds areas.We do not think this type of play is particularly compelling for either party when players do not have the necessary tools in the early-game to effectively counter it. The Streetsweeper’s wide availability fostered a dynamic where passive play was incentivized and rewarded.Uncommon variant removed from ground loot.Common variant removed from ground loot.Loot that spawns across both Verdansk and Rebirth Island has been adjusted as follows.
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